Duck. Fiabetes.

Duck. Fiabetes.

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Overview of Animation Practice for the First Two Weeks of a Project

Week 1: Basics and Getting Acquainted
1. Getting to Know the Tools:
- Familiarize yourself with Adobe Animate for animation.
- Learn about the interface, shortcuts, and basic features like keyframing and working with the timeline.

2. Core Animation Principles:
- Focus on key principles like squash and stretch, timing, and spacing.
- Try out simple exercises like bouncing balls and pendulums to grasp the concept of motion.

3. Practice Projects:
- Animate basic shapes or characters to explore movement and weight.
- Play around with different timings and easing to create a more realistic effect.

4. Observation and Inspiration:
- Watch real-life movements or animation clips for ideas.
- Use references to imitate and analyze how motion works.

Week 2: Skill Development and Creativity
1. Intermediate Skills:
- Learn about overlapping action, follow-through, and secondary motions.
- Work on basic walk cycles or character poses to understand body mechanics better.

2. Style Exploration:
- Experiment with different animation styles, like 2D, 3D, or stop-motion, based on your project.
- Try out various line weights, colors, or effects to make your visuals more appealing.

3. Receiving Feedback:
- Share your early animations with classmates for helpful feedback.
- Make changes and revisit earlier exercises to improve your skills.

Animation practice updates –

1/5/25 – I wanna take a nap. Time taken – 2 hours

Duck. Fiabetes.

Duck. Fiabetes.

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